Since I'm writing my roguelike using SDL for graphics with SDL_TTF rendering the ascii characters, I realized that I have the opportunity of making animations a lot flashier than the terminal can provide. Nothing major, i've just been considering things like having projectiles fly in a smooth straight line instead of tile-by-tile, maybe other small touches like the screen shaking a little bit when there's an explosion nearby... Do you think that would work fine with ASCII graphics or would it clash?
It's mainly a question of aesthetics and I know there's no 'right' answer, but I'm just looking for what the general opinion is.