First off, hello! I've been enjoying TSL immensely since version 0.30.
Not needing experience is very refreshing. Also really liking the new SDL mode.
However, I've noticed a crash that can easily be reproduced (Running the game on 64bit Windows 7);
When killing the head of the Lurker in the Drowned City the game crashes without fail. This never happened in 0.30 (I started playing again since 0.36 and 0.37).
Killing the head AFTER killing all the tentacles does not cause the game to crash, however.
Maybe it has something to do with one of the tentacles dying offscreen (ie. outside of my field of vision)?
I've simply resorted to NOT killing the Lurker or skipping the Drowned City altogether (though I'd rather not, those chainsaw ogres are a pain
.
Recently the game crashed when my crystal sword shattered, though. I haven't been able to reproduce it (crystal swords are a bit rare, and it was the first time one of my weapons broke) though the game didn't crash when my Battalion Mail was destroyed.
So I can't say whether it's specific to weapons breaking or to crystal swords breaking, or just a random crash for the fun of it, but I wanted to let you know.
Good luck with the further development of TSL, it's fantastic!
Edit: Woo! Ascension!
Flash might be a smidge gamebreaking
. Maybe have it not work on some monster types, up the energy cost or make creatures look away after you've blinded them once/twice?
Is there any way to reduce the damage you take when phasing into monsters? I loved doing that untill I noticed I had 1 hp left. (Or that one time I phased into a slime... or the King of Worms...)