Author Topic: Super Office Stress (now free BSD at v1.13)  (Read 5085 times)

getter77

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Super Office Stress (now free BSD at v1.13)
« on: May 09, 2012, 08:31:34 PM »
http://www.superofficestress.com/

Beget of the orgy that was Indie Buskers experimental commercial game jam event of baffling and/or nifty proportions, here we have Super Office Stress!

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Super Office Stress is an action roguelike (yes!) where you have to climb your way to the top of big corporation. By the way you need to make use of any office equipment you can find by eating throwing and equipping it.

Mac/Windows/Linux Source   Trailer and screens onsite!

A novel bit is that the price you pay is on a virtual dice roll----could wind up with it for $1, or perhaps as high as $6.
« Last Edit: August 30, 2012, 01:28:24 AM by getter77 »
Brian Emre Jeffears
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Re: Super Office Stress (now available for $1d6?)
« Reply #1 on: May 11, 2012, 10:17:02 PM »
The roll dice to know your price sparked my interest so much I simply had to check it out. I was nicely surprised how portable is the game. Should be good to play but 3D graphics and action stuff is not really my thing. Action roguelike, who would think.
Michał Bieliński, reviewer for Temple of the Roguelike

getter77

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Re: Super Office Stress (now available for $1d6?)
« Reply #2 on: May 13, 2012, 11:01:13 PM »
Now with a sort of dev blog announcement post-mortem thing----I'd say it communicates it pretty well!   :P

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This is it! I released my first standalone indie game! It was all started with Indie Buskers! I really liked what I made for the busker jam, but by no means it was complete. So i spent some additional time adding content and features and polish and tweaks and fun to the game, and then I was finished with the final Super Office Stress as it is now!

The entire game was created in C with OpenGL 1.1 for graphics. Thanks to that I achieved super performance and pretty high portability. To the contrary of popular belief, C is really portable. With C++ I might have some more issues, but with my game like this, I just compiled it on Windows, Mac and Linux in both 32 and 64 bit architectures without much hassle! But it needs a cross-platform library, and I used one. I used Allegro. At first it was using Allegro 4.2, but it wouldn’t port to Mac OS X, so I had to switch to using Allegro 5.0. Thanks to that I got it working across all PC operating systems.

The game is about a guy named Fred, who goes to his new job for the first time! And there he finds – lots of dead bodies! But that doesn’t count since he already decided to fuck life and kill everyone. And there you go. Your task in the game is to kill everyone. It’s a simple roguelike, you loot stuff, equip it and kill people with it. You can also eat stuff and throw it at enemies. But wait! What is this stuff that you can find in the office? Well, it’s office appliances! That’s right, you can equip copiers, plants, water dispensers, PCs, phones, bookshelves and so on. You can also eat all this too! At the very end – the rooftop, awaits a boss, Fatass CEO. You have to topple him down from the roof, but be aware, as he pukes pink kittens!
Brian Emre Jeffears
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getter77

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Re: Super Office Stress (now available for $1d6?)
« Reply #3 on: May 16, 2012, 11:25:10 PM »
Now also available via Desura for $3 it would seem.

http://www.desura.com/games/super-office-stress
Brian Emre Jeffears
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getter77

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Re: Super Office Stress (now free BSD at v1.13)
« Reply #4 on: August 30, 2012, 01:29:44 AM »
Now free and open source via a a classic BSD license---now all can behold the madness.   8)
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- v1.13 -
Removed godmode from windows version.

- v1.12 -
Fixed swapped ATK and AGL

- v1.11 -
Fixed shutting doors
More throwing power
Added 'press F1' message
Fixed furniture spawning at one place

- v1.10 -
Added Linux binaries! Weee!

- v1.9 -
Fixes locale issue on Linux.

- v1.8 -
Fixes depth issue on Windows.

- v1.7 -
Removed furniture spwawning at floor 0.

- v1.6 -
Removed godmode! (whoops)
Brian Emre Jeffears
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In Training