Straw poll:
How attached are people to the Nethack model of shopping? (You have a physical shop, it has a shopkeeper, et cetera., you can interact with the items before use, you can steal them, et cetera.) I ask because I put this into Dredmor and nobody seems to be able to understand how to make it work, and I'm trying to decide if we should just do a Crawl-style shopping system instead (probably with more vending machines) or just try to make the shopping more intuitive.