Does anyone else here have an interest in the original game, is anyone playing it, and if you are or if you have, would you share any tips/tricks/hints/advice you have for someone who is brand new to the genre?
Also, does anyone know of a downloadable, playable, earlier version than 3.6.3?
Thanks a bunch!
I'll give you a link to an old file I helped write back in the early 80s.
(I was stunned to see it posted online recently, how it ever survived to see the light of day 28 years later is unreal!)
It may be tied to a different version, but the info contained in it can easily be used for any version (a different scroll or two, a different couple of monsters)
http://www.roguelikedevelopment.org/archive/files/misc/ROGUE.BOOChange the file name to rogue.txt, open it as a text file, that should do it for you.
Most of your questions should be answered.
And yes, the game CAN be beaten. I've done it a number of times, but it's VERY difficult to do. (if you can copy save files it's simple, but then that's cheating).
The amulet is on L26, you can keep going down indefinitely however. Please note that the same monsters become increasingly tougher as you descend, so that by L30 they are at least 2x as tough, but L35 they are nigh impossible.
If I had one suggestion to give, it's this - HIT POINTS RULE.
Lousy HPs will kill you every time, period
The last time I won I had around 150 hp at the end. It's MUCH easier surviving a dragon with 150hp than 70hp... I've never seen anyone win without loads of HPs.
If you have low HPs in the first few levels, quit and start a new game.
One more suggestion - for most of the game, explore every room, kill everything you find. You need the EPs.
Once you hit around L20, turn that tactic off and start running down to L26.
At that point, the critters get about as tough as they're gonna get, and you're not going to gain more than maybe 1 new level. OTOH, each of those critters could easily kill you. You only have a small number of "lifesavers" (which hopefully you've hoarded through the easier levels), so the more tough fights you get into, the less likely you'll have any left later on when you need them.