Author Topic: Deliantra Server 2.93 and Client 2.10  (Read 4321 times)

getter77

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Deliantra Server 2.93 and Client 2.10
« on: April 19, 2010, 04:52:41 PM »
Client since last time:

Quote
  2010-01-15 Version 2.10: Fixed the blending of the fog of war.

2009-12-22 Version 2.09: The fog of war and lighting transitions are now smooth. Also the fog of war texture is customizable now and a crash with bad user input in the "Host" field has been fixed.

2009-12-05 Version 2.06: The Apple/NVIDIA font problem has finally been fixed! Also some other OpenGL driver bugs have a work around now.

Likewise Server:

Quote
2.93 Sat Feb 13 15:52:36 CET 2010
   - (maps) fix travel to valdor and back.
   - do no longer by default eval map cod ein safe compartments
          (this can be re-enabled using the safe_eval config option).
        - (maps) fix an apparent crash bug caused by broken generstors
          in lorak.
        - fix data corruption issues caused by recursive calls to
          unordered_mapwalk - now every caller must provide its own
          buffer.
   - (maps) improve tindervale maps slightly.
        - (arch) considerably decrease slag ex price.
        - (arch) fix filth archetype.
        - extension dependency resolve was completely broken.
        - multipart objects would cause save_throw_object to crash - it
          now acts on the head only.
        - do not try to connect to an irc server unless explicitly configured.
        - do not expect decltype() to be available in gcc 4.4.
        - extended the safe perl environment by loops.
        - (arch) fix "armless cook" facings.
        - the "experience table" resource item did not have a proper
          hash associated with it, so updates could not be detected.
        - fixed poison traps in doors.
        - player->killer_name did not properly flag the name as unicode.
        - aggressively mark many more methods as utf8 or octet-expecting,
          and provide a non-destructive SvPVutf8 variant.
        - do not allow dragon players to change their title via the settings.
        - ratelimited jeweler skill nugget conversion.
        - under high load, the server stopped swapping out to make
          the server more responsive, but making it impossible to reduce
          the load by... swapping out. slot queuing will now always make
          some progress.
        - improve the quality of the load-avg calculation.
        - (maps) fixed quest npc in jeweler dungeon quest.
        - don't fail to write the runtime file if the temporary already exists.
        - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
          player now.
        - rewrote hiscore code from scratch to use async I/O, store uuid and
          timestamp and use a tab in the client to increase awareness.
        - npc dialog setflag/setsatte now check for defined'ness, so
          setflag 0 is possible.
        - make install now deletes old extensions, to ease upgrades in the
          deliantra vm.

http://www.deliantra.net/index.html
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training