You wouldn't know if from the change log, but I have been hard at work
on
POWDER for the last few months.
I do have new base 10 and base 12 versions of Akoi's tileset, along
with
corresponding fonts, but they aren't yet enabled in the default
builds.
* Fireball and Cloudkill always explode at the end of their
trajectory.
* When you gain permanent intrinsics by evolving or lichifying,
relevant temporary intrinsics will be cleared, preventing you from
having a silver-tolerant lich. (Nathan Bogue)
* Timestamps on the final character dump and the description of how
long you lived will now match. (Deozaan)
* You can wish for bones and corpses without them instantly
dissolving. (Garron)
* You can no longer fetch items that have teleport fixed. (Eris
Discordia)
* When a creature (un)polys into a gargantuan creature, it will now
also push away monsters in addition to crushing walls. (Nathan
Bogue)
* Lich-form creatures that are undead no longer report it being your
evil that was useless. (garron Bailey)
* When you name an item, the menu defaults to naming the type rather
than the specific as this is the usual scenario.
* The floor of the kiwi room is now the proper floor tile.
* Controled teleport onto the square you are already standing no
longer reports that you are blocked, but that you decide to stay
put.
* Mysterious mapping of rooms fixed. Thanks to Kender and Mental
Mouse for tracking this down - it has been annoying me for six years
or so! (David Damerell, Eilu, Kender, Mental Mouse)
* buildall.sh should work with --use-home-dir again. (garron)
* The option menu no longer has Load. Instead it has Quit, which
prompts you
if you meant this. Loading is now only done from the main menu.
* No experience for killing your pets.
* Confirmation prompt if starting New Game with active saved game as
one can easily accidentally overwrite it.
* Some spells when mistargeted no longer waste your mana. Not all,
so remain vigilant.
* Cancelling your choice in the Wish menu no longer costs a turn.
* Fix potential crash when you are killed by splash damage from a
thrown
item.
http://www.zincland.com/powder/Hooray! Been some months since POWDER rolled along last.