Author Topic: [7DRL-2016] Dungeon Racer  (Read 9003 times)

gamepopper

  • Newcomer
  • Posts: 6
  • Karma: +0/-0
    • View Profile
[7DRL-2016] Dungeon Racer
« on: March 13, 2016, 05:07:36 PM »


This is my first entry for 7DRL challenge, and I have to admit this is a bizarre combination if I try for my first 7DRL. Dungeon Racer is what you get when you cross a Roguelike with a racing game with music-rhythm controls. This was a funny idea I had for a while of a Roguelike Racer, but I thought the turn-based movement it would be challenging if you have to keep in rhythm. I never worked on a music rhythm game before so the task of keeping the beat in sync with the music is just as challenging as another feature I managed to add, the ability to add, choose and modify your own graphics for the game!



I developed this in SFML 2.3 with C++, I know the deadline was on the 14th but I managed to get it feature complete on Friday, polished up on Saturday. I'd definitely love some feedback.

Game link: https://gamepopper.itch.io/dungeon-racer

Nekoninja

  • Newcomer
  • Posts: 34
  • Karma: +0/-0
    • View Profile
Re: [7DRL-2016] Dungeon Racer
« Reply #1 on: March 06, 2018, 06:20:51 PM »
Is there a source code for this game?
Bow to me, your evil programmer or I will destroy the internet with my 'delete' button!

gamepopper

  • Newcomer
  • Posts: 6
  • Karma: +0/-0
    • View Profile
Re: [7DRL-2016] Dungeon Racer
« Reply #2 on: March 13, 2018, 11:34:58 PM »
Is there a source code for this game?

Hi, sorry for the late response. I don't have the source code on me but I can upload it to my GitHub repository if you want to have a look at it.