Author Topic: NLarn 0.5 released  (Read 4928 times)

jaydg

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NLarn 0.5 released
« on: November 02, 2009, 11:28:04 PM »
Here comes a new release of NLarn. Get it from Sourceforge.


New in this version:

  • Save your game and continue playing later.
  • The town level is now static and has a lake and lots of trees. Buildings can now be recognized as such.
  • Shops debit the player's bank account for their services.
  • It is now possible to save a memorial file for a deceased character. The obituary contains a list of vanquished creatures.
  • Configuration file allows to preset autopickup and the like.
  • Implemented a string input function.
  • The caption in the get_count dialog can now be wrapped.
  • Created a rpm spec file.
  • Created an installer for Windows.
  • More weapons and armour types. Raised weapon and armour prices.
  • Monsters that can use weapons will use weapons - against you!
  • Implemented taking things out of and putting things into containers.
  • Added a chance of failure when casting a spell.
  • Ability to display spell description in the spell selection dialog.
  • Honour spell knowledge level when calculation spell damage/power.
  • Added ability to examine any visible position. Enhanced the descriptions of a position.
  • Monsters can use stairs or even enter the town to follow the player.
  • Monsters can fall through trap doors and appear on the level below.
  • Vastly lowered gem values.
  • Re-enforce monsters on a map every now and then.

Bugs and features fixed in this version:

  • Fixed stealth.
  • Fixed a crash in the inventory dialog.
  • A leprechaun who picked up a gem could cause a crash in the drawing code (this one took me hours to figure out. You got to love C!)
  • A message is logged when no item has been discovered instead of showing an empty dialog box.
  • Fixed a bug in auto-pickup code which would lead to a game freeze and 100% CPU usage.
  • Fixed duplicate knowledge of spells.
  • Move all _Spheres of Destruction_.
  • Fixed the behavior of backspace key in the get_amount dialog.
  • Fixed a game freeze when a fireball hit monsters.
  • Books are used up upon successful learning.
  • Corrected spell MP usage. Aborted spells no longer cost MPs.
  • Corrected cloning of items with effects.
  • When withdrawing large sums from the bank without being able to carry it the money was lost. This has been fixed.
  • Fixed a hang at the end of the game.
  • Fixed trap generation of traps: now trapdoors are generated, too.
  • Nymphs can no longer steal cursed items that are equipped.

jaydg

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NLarn 0.5.1 released
« Reply #1 on: November 15, 2009, 04:49:47 PM »
I've prepared a new release to fix all problems I know of in version 0.5. A list of all changes shows what has been fixed. The files are available for download on sourceforge.

If you have installed NLarn 0.5 on Windows using the installer your can simply install the new version over the old one.