Hellcrawl is a meme-based fork of DCSS that you can play right now: It is a streamlined experience. Content, mechanics, and options from DCSS which are tedious, unpopular, or unnecessary have been removed. Notably, this include no food, no curses, no Lair branch, no player ghosts, no item identification, no poison magic, no halflings, no centaurs, and no felids. You can play it online. http://crawl.berotato.org:8080/#play-dcss-hellcrawl-cbro is the link for a USA-based server, and https://crawl.project357.org/ is a server in Australia. Downloads available at https://github.com/Hellmonk/hellcrawl/releases Information and discussion about Hellcrawl is primarily found on the Tavern discussion thread. Go to the following link in order to find the best, fullest changelog or to share your thoughts: https://crawl.develz.org/tavern/viewtopic.php?f=17&t=21527 You may also occasionally spot the project maintainer, hellmonk, in the ##crawl-forks or the ##crawl channel on the Freenode IRC server.The readme from DCSS trunk may also be of use to you:Dungeon Crawl Stone Soup is a game of dungeon exploration, combat and magic, involving characters of diverse skills, worshipping deities of great power and caprice. To win, you'll need to be a master of tactics and strategy, and prevail against overwhelming odds.
New dungeon linearity! You can go forward, but you can't go back. This version is still somewhat experimental and is ahead of the cbro/cpo servers.Windows binaries of hellcrawl. You can use the executables that are inside the zips in Wine on OSX or Linux, but probably can't use the installer.