Flamingo Territory
7DRL, 2017
Open your eyes to the field of weather-beaten flamingos.
They are motionless and silent.
hereisthefielditisabigfielditisfullofflamingostheyarenotveryprettywhereareyouyoustandinthefieldthebigfieldseetheflamingostheystandstillseetheirskintheirskinispaintedtheirpaintisfadingseetheireyes
theyobserveyouobserveeyesobservetheyhateyouseetheflamingostheyhateyouandtheireyestootheyhateyouhateflamingoshateflamingosinthefieldthebigfieldtheyareveryprettytheywanttospeakwithyou
theyhateyoutheflamingoswanttospeakwithyouspeakwiththemtheyareveryprettyyouwillspeakwiththemhateflamingoshatetheywillspeakwithyoutheyareveryprettyspeakflamingosspeak
Faded eyes observe you.
They have been here for a long time.
Language: Java
Dependencies: AsciiPanel
Progress: I started building the game with my custom Roguelike engine (custom for this event — using AsciiPanel as the base for the Output). However, as it turns out, my engine is far from complete, and while the core components are fairly solid, a good portion of the game functions remain messy and unusable. So, while the engine has progressed over the last few days, it is not ready enough for this 7DRL. It did not help that Flamingo Territory is more ambitious than I expected. As it turns out, it's much easier to create something generic than something intentionally horrible. Perhaps by the end of the week I'll slap something together. However, that appears unlikely due to my other commitments.
On the upside, insight is always valuable!