Author Topic: Out There Ω Edition (now at Beta v6.13) $  (Read 4806 times)

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Out There Ω Edition (now at Beta v6.13) $
« on: February 04, 2015, 01:11:57 PM »
http://outtheregame.com/  $9.99 Win/Mac/Linux/iOS/Android


Quote
What is Out There?

Out There is a hard sci-fi space exploration game blending roguelike, resource management and gamebook mechanics.
there is no combat, it’s you against the most hostile environment to mankind: space.

You are an astronaut awaking from cryonics not in the solar system, but... out there... in a far and unknown place of the galaxy. In Out There, you will have to survive, tinkering your ship with what you can gather drifting in the void, and spot garden planets to refill your oxygen supply.

Space is an hostile place ; dangerous and mysterious adventures will mark each step of your travel. You will not only meet intelligent species that won’t care about you, but also deal with ancient powers linked to your destiny and the fate of mankind itself.

Survival and understanding of what is really at stake in the galaxy is the core of what Out There has to offer.
Features

• A dark adventure in deep space
• 50+ achievements, leaderboard
• Explore a freshly procedurally-generated galaxy every time
• 350+ unique text adventures with multiple choices
• Epic main storyline leading to 4 different endings
• 10 spaceships with different specs to discover
• Crafting system with 20 alien technologies built from 15 materials
• Engage with alien life forms and learn their language
• No combat! it’s you against the environment
• Eerie score by award-winning composer siddartha barnhoom (antichamber, the stanley parable)
• Fantastic pulp comics graphics
• High replay value


The sci-fi indie hit blending resource management and interactive fictions goes multi-platform with additional content.

-New alien breeds, new space ships and a brand new ending.
-More than 50 new interactive stories.
-Uncharted planets and environments delivered by a new graphic engine.
-Extended soundtrack by award-winning composer Siddhartha Barnhoorn.
-Free update for owners of the original version on iOS and Android.

Quote
Changelog
FIXED: Spaceship position on 4:3 resolutions
FIXED: UI localized in German
FIXED: Landing on a rocky planet doesn't damage hull anymore
FIXED: Alien word learning bug
FIXED: Saving on Linux

CHANGED: Star's post process effect

ADDED: Quality setting (normal/high)
ADDED: Resolution setting
ADDED: Window mode setting
ADDED: VSync enabled by default
ADDED: Star's post process effect disabled on normal settings
ADDED: New alien races

Mobile fusion project aiming for a grander and deeper show of it on desktops and whatnot, seems promising.
« Last Edit: March 19, 2015, 06:13:39 PM by getter77 »
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Re: Out There Ω Edition (now at Beta v6.13) $
« Reply #1 on: March 19, 2015, 06:14:45 PM »
Beta v6.13

Quote
Along with many graphics improvements, new animations and full music implementation, you'll be able to explore the entire content!
We'll keep you updated on the full release date, which is upon us.

Full changelog:

ADDED : Achievements
ADDED : Planet landscapes animations
ADDED : Post-process
ADDED : Right-click option menu to send a resource from the drill bar to the cargo.
ADDED : Artefact on rocky planets
CHANGED : Geoscan detects artefacts
FIXED : Right-click popup menu in ship exchange view
ADDED : New ship 1
ADDED : New ship 2
ADDED : New ship 3
ADDED : Some ships may need unusual resources for maintenance
FIXED : Resource exchange between ships
FIXED : Resource stacking bugs
ADDED : ZQSD / Arrow keys to scroll galaxy map
ADDED : 1 2 3 keys to switch views
ADDED : Broken slots
ADDED : Cutscene / Ending 1
ADDED : Cutscene / Ending 2
ADDED : Cutscene / Ending 3
ADDED : Cutscene / Ending 4
ADDED : Full soundtrack implementation
CHANGED : Galaxy generation
ADDED : Space travel animation
ADDED : Settings menu from pause menu and title screen
ADDED : Space/Return keys to confirm pop-up windows


ADDED

3 specific musics for each star type.
Context menu available from right click on the resources (information, use, split, drop).
Context menu available from right click on the technology (information, repair, repair with omega, dismantle).
Features "Dismantle all" and "Transfer all" in the abandoned SpaceShip view.
Move the galaxy with the arrow keys.
Pause menu appears when ESC key is pressed.
Drill / Probe button in the found resources view.
ESC key and click outside close popups.
Dialog windows are fully clickable, not just the arrows.

CHANGED

Cross fade the sound between the main menu, intro, game, game over.
The scope of space folder is centered on the screen.
Stacking with 20 resource units fills an empty slot on the cargo.
The depth of drilling or probing is memorized.
Animation navigation buttons.

FIXED

"Down" is displayed in red in the technology popup.
Cube centered in a station.
Cryo cell (intro) fits in width.
The loss of fuel, oxygen or shell (value set to 0) in an adventure no longer causes a game over.
No latency when viewing the galaxy in the tutorial.
Game saved after adventure.
The location of resources in the cargo is correct when they are moved manually in the Spaceship (bug after loading a saved game).
Star's particle system evenly cover it.
Black hole buttons properly sized.
Position and size of cargo in the "Abandoned spaceship" view (especially for 4:3 screens).
"Interplanetary reactor" was not displayed in the list of known technologies.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Re: Out There Ω Edition (now at Beta v6.13) $
« Reply #2 on: April 05, 2015, 01:37:13 AM »
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training