Author Topic: Possession 2 Development Feedback  (Read 6388 times)

Rickton

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Possession 2 Development Feedback
« on: May 07, 2014, 08:03:33 PM »
I've been working on a sequel to Possession, my 7DRL from last year, and keeping not-very-regular development logs on the forum. But I finally have a playable version ready, so I figured I'd make a topic here specifically for it and feedback, for people who don't care about the process but might want to play it. Still very in progress, obviously. Some things have missing/incomplete graphics, some features aren’t implemented yet, and there’s still a lot of balancing to be done. But you can try it out and see how you like it, and please let me know how you do!

If you didn't play Possession, the premise is that you're a ghost trying to make your way back to the surface. You are very weak...you can't attack, and will die in one hit, but you can possess the other creatures in the dungeon.

Here are some screenshots:

Click to enlarge.



Click to Enlarge


Mac Version

Windows Version

.love file - Works on Linux, Mac or Windows but requires LÖVE Interpreter.

One instruction I forgot to include is that if you're possessing a creature with a ranged attack, you can use "f" to target it.


One of the things I'd really like feedback on for this version are the control schemes. In the first game, you had to go into a standard spell list to use your special abilities. In this one, you can use them by right-clicking your target, or by pressing a shortcut key listed in the sidebar, and the spell screen has actually been removed entirely. I also added a shortcut for possession in the "p" key.

There are also some pretty big changes from the old game (besides the graphics and more varied levels), namely that when you try to possess something while you're already in a body, you automatically leave it, whether or not you succeeded in the new possession, and you'll fly to the new target. This makes possession a little more interesting, I think, by making it riskier. Again, any feedback on that would be welcome.
Creator of the 7DRL Possession: Escape from the Nether Regions
And its sequel, simply titled Possession

Zireael

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Re: Possession 2 Development Feedback
« Reply #1 on: May 08, 2014, 01:50:28 PM »
Uh, the links don't work... and here I wanted to play the windows version...

Rickton

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Re: Possession 2 Development Feedback
« Reply #2 on: May 08, 2014, 01:56:37 PM »
Sorry. I recently moved my site to a new server, and I'm not a very good web admin. They work now.
Creator of the 7DRL Possession: Escape from the Nether Regions
And its sequel, simply titled Possession