So my minions, have you been naughty?
If you have, then here is your Santascape gift: Tales of Maj'Eyal 1.1.3 ! See
http://te4.org/Your launcher should automatically update your game so no need to redownload it all (on Windows).
Since I wanted to give you all a little present in addition to boring bugfixes I've rushed a little on something I wanted to do for a long time:
A new Doomed tree that gives them some nice & fun utility!
The Roguelike of the Year 2013 poll is still running, if you like ToME, go help it there (and check out all those other nice games too!):
http://roguelikedeveloper.blogspot.fr/2013/12/request-for-votes-ascii-dreams.htmlAlso the modules contest is still running too:
http://te4.org/contest/vote/2013Don't forget to help ToME by with donations (
http://te4.org/donate ) !
Release highlights:
New Doomed tree
Many important fixes
Expanded changelist:
New Doomed tree: One with Shadows
Fixed dying as you win the Derth arena
Fixed correctly dying while killing the chronolith twins
Added the missing unlock text for Madness
Sanctum portal has a message about requiring the orb of many ways
Fixed achievements borders ingame for various difficulties
Corrupted Shell also provides 20% armour hardiness
Wait longer for login
Fixed the video options dialog
The game will detect if it was not started sucessfully (up to the main menu) last time it was run and automatically enable safe mode in this case
A few sanity paranoid code checks
Moderators are shown as such
Achievement tiles for most online events
Merry Santascape to you all!
Ho, Ho, Ho ... *SPANK*