Author Topic: Delver (now at Early Access Update #11 ARRP) $  (Read 3996 times)

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Delver (now at Early Access Update #11 ARRP) $
« on: September 20, 2015, 11:40:55 PM »
http://store.steampowered.com/app/249630  $7.99 Win/Mac/Linux

Quote
Delver is a first person action roguelike dungeon crawl with crunchy pixels.

Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!
Quest for the Yithidian orb at the darkest depths of the dungeon and attempt to bring it back to the surface - getting to it may be the easy part.
Levels are randomly generated in each playthrough so you'll never know quite what's around the corner.

Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable even in this unfinished state. Help us guide the direction of the game with your early access help and feedback. Our future plans are to revamp all of the art and sound, increase the depth of the RPG system, add special events and minibosses to the random dungeon generator, implement full gamepad support, and add a ton of new content. Help make Delver the best game it can be!
Key Features
Fast paced action rpg gameplay
Permadeath - once you're dead, you're dead
Randomized levels - never the same game twice
Loot hoarding
Chunky pixels!
Modding support - the desktop version lets you make and share your own monsters, items, and texture packs
Level editor included!


Update #11 ARRP

Quote
In our efforts to make a polish pass for every single area of the game on our march towards release, we've gone back and made some big overhauls to the sewer floors, possibly the weakest part of the game in the past. Now after our overhaul it's home to some of the most interesting level design and architecture in the game, we hope you enjoy it!

In addition to that we've spent some time polishing up some menus, fixing some bugs, and then adding some extra stuff just for fun...

Change log
Revamped sewer area!
New sewer procedural room generator!
Updated main menu
Game now tracks number of wins / deaths
Added a fancy death animation for the player
Ice wands are a bit more useful now...
Ladders!
Bugfix - dungeon room generator should no longer attach hallways to windows

As always, thanks for playing and let us know in our discussion area here on Steam your thoughts on the new update, and any issues you run into.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training