Sure thing Ido, I can send you some code snippets.
FWIW I'm not using Java curses, its actually a pure Swing approach using the graphics device context and the paint loop.
Each of the two approaches has its own advantages and disadvantages.
I really only scratched the surface of the Swing approach. You could do a lot more with it than I did: zooming, color gradients, alpha blending, different size text in different windows, etc...