@ Endorya - oh, yeah, I'd definitely add other stuff for the mouse too. That kind of hover/RMB system is the kind of thing I imagined for it. Interesting combo preference - hitting 'N' will let you use those keys, though obviously no mouse control yet. I'll definitely look into adding the mouse support, though, as I realize a lot of people would like it rather than keyboard purism!
@ Minotauros - thanks for the two posts. Yeah, I'm going to at least remove a single button-press from the looking system and just have it display what's on the tile automatically. That's the current thinking, but we'll see what else can be done. I agree re: changing the name; will implement. I did have a similar idea, as 'g'rabbing a block does mention in the message log what type it is anyway, but I agree there's no harm in adding another system for that. You've read my mind for the implementation of certain traps for "wrong" answers - I might be adding that in this release, since traps in general are the focus for 0.4's release. I'm not sure I agree about ambiguous hints though - I'm going to be uploading the first part of a retrospective on 0.3 next week, but making sure solutions were cryptic, but unambiguous, was a crucial part of the design. Similarly, if there IS a trap-based punishment for an incorrect answer, you shouldn't ever have to rely on trial and error!
A fellow Borges nut, excellent! There's going to be a lot of Borgesian weirdness, rest assured. We won't see any in the next release, but 0.5 is going to start implementing some hints in that direction. That's weird re: Wine; I've had some people say it works fine, and some like your comment say it's unplayable. Strange. Thanks for the link - is there anything else on the topic you can throw my way? I know *nothing* of Linux, and I'm not even totally sure what the "byte code" in this context means, though I really do want to get a Linux version out. Does the PYC (if that's correct) mean it can't just be opened in a text editor?
Also, that's an awesome list. In the future I intend to add a lot of murals and other graphics to dungeons, and that's a really nice bit of inspiration I've not seen. They will also have gameplay use, I feel compelled to add, rather than being merely pretty decoration...