Programming has been a little low priority recently; new job, new baby, etc. But I was making some progress on my current project (Rogue City Heroes, a superhero roguelike) and hammering out a portable little BSP building interior generator.
While I don't plan on using it by itself on RCH (only as part some levels, not the whole thing), I thought it'd be a nice addition to QuickHack. Functionally, it operates different from any of the other level types; it has much more connectivity than the catacomb and lava types, but has more choke points than the cavern levels.
So anyway, enjoy. And as always, thanks for playing!
You can download it directly here
https://docs.google.com/file/d/0B6oeeUZo0SLSNmRTaTVRTkM2d2M/edit, and and the RogueBasin page is here
http://roguebasin.roguelikedevelopment.org/index.php?title=QuickHack.