https://github.com/littleglassdiode/irlI realized recently that roguelikes are my favorite genre of video games. All the ones I've played are very fun. Also I realized that the only reason I wanted to make Intelligence a sidescroller was that the animations were that way, but that was because of the style of ASCIImator, not a decision of mine. So I realized it was time for me to start making decisions on my own, and now we have...
Intelligence: The Roguelike (irl) is a game based loosely on a series of animations. It will feature many hard-to-implement things one day, but for now it's just an early pre-alpha with an @ walking around a level.
An unusual vantage point to derive from, but time shall tell where this leads now that it is out there...