Author Topic: Intelligence: The Roguelike (now at v0.0.1 alpha ARRP)  (Read 3845 times)

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Intelligence: The Roguelike (now at v0.0.1 alpha ARRP)
« on: September 16, 2012, 11:59:56 AM »
https://github.com/littleglassdiode/irl

Quote
I realized recently that roguelikes are my favorite genre of video games. All the ones I've played are very fun. Also I realized that the only reason I wanted to make Intelligence a sidescroller was that the animations were that way, but that was because of the style of ASCIImator, not a decision of mine. So I realized it was time for me to start making decisions on my own, and now we have...

Intelligence: The Roguelike (irl) is a game based loosely on a series of animations. It will feature many hard-to-implement things one day, but for now it's just an early pre-alpha with an @ walking around a level.


An unusual vantage point to derive from, but time shall tell where this leads now that it is out there...
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training