Author Topic: Mobile Dungeons (Android)  (Read 6807 times)

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Mobile Dungeons (Android)
« on: January 06, 2013, 09:32:23 AM »
Hello. I wrote a roguelike rpg-puzzle Mobile Dungeons. It still in development, but steady yet.
Pretty simple mechanic.
7 classes, 3 spells, some kind of boosts, 3 locations with different packs of monsters.
Here some screenshots:


I appreciate if you will have any suggestions for game improvement.

Link for game https://play.google.com/store/apps/details?id=com.debia.mobiledungeon

SomeGuy

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Re: Mobile Dungeons (Android)
« Reply #1 on: January 07, 2013, 10:04:39 AM »
I have just downloaded it and I will give you some feedback later on.

SomeGuy

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Re: Mobile Dungeons (Android)
« Reply #2 on: January 08, 2013, 09:46:55 AM »
Ok, I tested this little game and...

Well... I wouldn't say it is a roguelike at all. At least for me, it is not a roguelike. It is too simple and there is almost nothing in common with the roguelike genre other than turn-based, tiles and some very simple RPG system.


The game itself is not bad at all. Of course it needs much more work and balance. I reached a point where I couldn't continue because every monster was much more powerful than me and they could basically one-hit kill me.

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Re: Mobile Dungeons (Android)
« Reply #3 on: January 08, 2013, 09:49:04 AM »
Hello. Thank you.
Did you play Desktop Dungeons before?

horaizon08

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Re: Mobile Dungeons (Android)
« Reply #4 on: January 16, 2013, 09:06:04 PM »
thank u i want to play this game

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Re: Mobile Dungeons (Android)
« Reply #5 on: January 17, 2013, 03:09:52 AM »
I have a lot of improvements now. New spells, better balance , better dungeon generator. Help info in game. Even small bio for characters.