Author Topic: Bug tracking?  (Read 8369 times)

NON

  • Rogueliker
  • ***
  • Posts: 349
  • Karma: +0/-0
    • View Profile
    • Infra Arcana
    • Email
Bug tracking?
« on: February 10, 2012, 10:21:31 PM »
Can someone recommend a free bug/issue tracker?

I think this would make life a lot easier in the hypothetical case of continued IA development.

I'd prefer if it was completely online if such a thing is possible. No downloading and installing anything.
Happy is the tomb where no wizard hath lain and happy the town at night whose wizards are all ashes.

TheCreator

  • Rogueliker
  • ***
  • Posts: 370
  • Karma: +0/-0
    • View Profile
    • Fame
    • Email
Re: Bug tracking?
« Reply #1 on: February 10, 2012, 10:40:16 PM »
Bug tracking using a dedicated tool only makes sense when you have a team. If you work alone, it's just easier to open Notepad and write the bug down. Having to launch a browser, navigate to the BT webpage, log in and click through dozens of menus creates a tempting and dangerous idea of ignoring the bug... Which is, of course, not quite what we expect from bug tracking tools ;).

But in case you have a team... Mantis seems to be worth considering as it has the features you want. It's online, it's free and it hardly needs any setup. The application itself doesn't look impressive, but it's probably a matter of taste.
Fame (Untitled) - my game. Everything is a roguelike.

NON

  • Rogueliker
  • ***
  • Posts: 349
  • Karma: +0/-0
    • View Profile
    • Infra Arcana
    • Email
Re: Bug tracking?
« Reply #2 on: February 10, 2012, 10:50:48 PM »
I was thinking more of some place were people could submit bugs instead of mailing and posting them in 10 different forums.

Hm, but that would probably not work out due to the clunkiness you mention of using such a thing. And people would probably have to register accounts for it as well.. blech... nevermind.

Thread finnished. :P
Happy is the tomb where no wizard hath lain and happy the town at night whose wizards are all ashes.

Legend

  • Rogueliker
  • ***
  • Posts: 657
  • Karma: +0/-0
    • View Profile
    • Email
Re: Bug tracking?
« Reply #3 on: February 11, 2012, 04:12:24 AM »
You might try making a designated thread in your wiki discussion page for bug reports.

devonps

  • Newcomer
  • Posts: 10
  • Karma: +0/-0
    • View Profile
    • Veneficus Schola - design blog
Re: Bug tracking?
« Reply #4 on: February 11, 2012, 12:55:43 PM »
I use the issue tracker in Google code as something to maintain bugs and I find it quick and easy to raise and maintain bugs.

scaught

  • Newcomer
  • Posts: 18
  • Karma: +0/-0
    • View Profile
Re: Bug tracking?
« Reply #5 on: February 14, 2012, 09:28:51 PM »
I personally currently use Redmine.  Parts of it are a pain (the fact that it's a Rails app not being the least of them...Ruby people are seriously messed in the head) but the end result is a pretty complete and straight forward issue tracker with some nice interface touches.

Professionally I use Jira.  Can't really recommend it, but if you're looking to build familiarity with a tool used at multiple studios in the game industry, there ya go.  (It's theoretically free for open source projects, but I've never tested those waters)

Both should have 'guest' accounts with modifiable permissions, etc, so that might handle your user registration gripe.  (It does nothing to stop report spamming tho)  Redmine offers OpenID logins - and most everyone has a Google account - so that might be a middle ground as well...