Author Topic: Rogue Survivor Alpha 6.2 released  (Read 4737 times)

getter77

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Rogue Survivor Alpha 6.2 released
« on: December 31, 2011, 11:10:16 PM »
http://roguesurvivor.blogspot.com/

Quote
Happy new year!

As usual check the download page.

    ALPHA 6.2 CHANGES
    -----------------

    Much better simulation, bug fixes and a couple of goodies.

    FIXED BUGS
    1. (Crash) ESC might crash the game.
    2. (Glitch) Simulation timer wasn't checked properly.

    OPTIONS
    - new: "Synchronous Simulation" (enabled by default)
      If on, the simulation on the nearby districts runs while you are playing in your district.
      That means when changing district you probably won't have to wait at all.
      Disable this option if the game feels less responsive or sluggish, especially on low end computers.
    - "District Simulation" by default up to FULL to take advantage of the new sim feature.
    - Limited reincarnation turned off by default (was on).

    GAMEPLAY
    - Stench killer : nearby stench killer odor is now visible to living players (pink circle), so you can easily see where you or AIs used the sprays (its rare but yes the AI does spray).
    - New Action: Recharge battery powered items - equip the item and bump into a powered generator, recharge 1 hour worth of battery.
      Careful not to drop items out of battery you want to recharge later, they are still discarded!
    - Difficulty: doesn't factor in Districts Simulation option anymore.
    - 1 new unique NPC and its errr "theme song".

    AIs
    - Martial artists not interested in melee weapons.
    - Civilians: More likely to use stench killer and improved use logic.

    DEATH
    - Post-Mortem: failed achievements tease.
    - "Tip Of The Dead".

    DATA
    - Stench killer power/duration increased to 3h (was 1h) and double uses to 40 (was 20).

    Have fun!
    And remember, die with a smile!

Hopefully the first of many releases to manifest within the next 24 hours or so!  :D
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

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Re: Rogue Survivor Alpha 6.2 released
« Reply #1 on: January 01, 2012, 12:40:37 AM »
Ha! Conratulations to RoguedJack for new release and also beating me to making the first roguelike release announced here in 2012.
Michał Bieliński, reviewer for Temple of the Roguelike

getter77

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Re: Rogue Survivor Alpha 6.2 released
« Reply #2 on: January 02, 2012, 12:15:40 AM »
....

.1!   He won the Hotfix Grand Prix too it would seem.   :P

Quote
WTF?
Well there was a nasty bug so I fixed it.
Should have fixed it...
May have fixed it!?

    ALPHA 6.2.1 CHANGES
    -------------------

    Bug fix.

    FIXED BUGS
    1. (Crash) Might crash when displaying overlays (when mouse over stuff).

    OPTIONS
    - new: "Music Volume".

    UI/GFX
    - Some texts have a shadow effect.

    DATA
    - Zombie Master branch speed lowered to shambler level. Balance effect: weaker individually but more likely to be closely followed by a horde.

    SYSTEM
    - Small pause added when the player is sleeping to allow the sim to catch up.

    Have fun!
    And remember, die with a smile!


THE DEAL
I'll try to release small updates, say one every two weeks or something like that.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training