Author Topic: Rogue Project 2 v0.0.15 released  (Read 3641 times)

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Rogue Project 2 v0.0.15 released
« on: July 27, 2010, 12:38:14 PM »
http://lordsofdarkhall.weebly.com/rogue-project-2.html

Quote
New features:
Auto-travel / Auto-explore
Ranged attack animations / status animations
New monsters / new locations (both random and premade)
New items characteristics (curses, enchantments, etc)
Display improvements
Ease of play improvements (eg, pick up a single item from a stack, rather than item by item)
Monster AI changes
Traps

To-do (the 'short' list)
Classes
Balance (exactly 0% done at this point)
Story and setting

The dev is hoping for feedback on performance thus far and whatnot, as his 2 primary machines are not so typical.   Will come up with a proper name for it eventually too at some point.   ;)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training