| Subject / Started by | Replies / Views | Last post ![]() |
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Updating Pixel Dungeon?
Started by Atreides |
0 Replies
10342 Views |
by Atreides |
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GUI library experiences
Started by Krice |
14 Replies
27075 Views |
by Krice |
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Sewer generation
Started by Antsan |
8 Replies
17263 Views |
by Antsan |
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Help with opening libtcode
Started by Eternal_Potato |
2 Replies
9361 Views |
by Cfyz |
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How to deal with the hugantous Level class?
Started by Krice |
1 Replies
9272 Views |
by Krice |
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Libtcod can go jump in a lake
Started by doulos05 |
7 Replies
23080 Views |
by doulos05 |
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Open-Source Perlin Noise C++ Library
Started by Wes |
0 Replies
14423 Views |
by Wes |
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Generic algorithms for complex data?
Started by Krice |
9 Replies
18857 Views |
by Krice |
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Do you use loops?
Started by SarahW |
8 Replies
16852 Views |
by jere |
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5 Replies
16516 Views |
by Nekoninja |
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How to build the codes of Amaranth
Started by moba |
0 Replies
8479 Views |
by moba |
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SDL2 getting pixel data from a texture
Started by reaver |
7 Replies
19545 Views |
by Krice |
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Simple FOV on a hexagonal grid
Started by AgingMinotaur |
4 Replies
24737 Views |
by Tilded |
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5 Replies
19027 Views |
by Skullcoder |
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17 Replies
41895 Views |
by Quendus |
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14 Replies
30797 Views |
by Krice |
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working with AI library of sorts
Started by tuturto |
5 Replies
14608 Views |
by tuturto |
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Monsters moving between levels
Started by rhysmakesgames |
4 Replies
11864 Views |
by Gornova |
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FOV algorithm demonstration
Started by sokol815 |
5 Replies
19117 Views |
by Quendus |
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12 Replies
33307 Views |
by sokol815 |
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