Subject / Started by | Replies / Views | Last post | ||
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Enjoyable Combat, wherefore art thou?
Started by Mythics |
3 Replies
6602 Views |
December 06, 2011, 06:04:43 AM by Pueo |
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5 Replies
7801 Views |
December 03, 2011, 10:46:25 PM by Leaf |
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Java roguelike libraries?
Started by george |
6 Replies
11407 Views |
December 01, 2011, 04:56:39 PM by rachoac |
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Giant Enemies?
Started by jasonpickering |
7 Replies
10224 Views |
December 01, 2011, 04:59:15 AM by Pueo |
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13 Replies
18755 Views |
November 30, 2011, 09:01:56 PM by Pueo |
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Damage Reflection: Melee or Missile
Started by st33d |
6 Replies
8553 Views |
November 30, 2011, 08:37:59 PM by Pueo |
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Shadow over Innsmouth (Hide and Seek)
Started by jasonpickering « 1 2 » |
15 Replies
14396 Views |
November 30, 2011, 08:13:21 PM by Pueo |
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On the subject of Plot...
Started by Pueo |
12 Replies
12197 Views |
November 30, 2011, 07:39:34 PM by Pueo |
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Migrating old saved games
Started by loom_weaver |
4 Replies
7224 Views |
November 26, 2011, 07:42:01 PM by Bear |
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C Libraries
Started by Pueo |
6 Replies
10178 Views |
November 24, 2011, 11:40:21 PM by corremn |
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15 Replies
15534 Views |
November 20, 2011, 08:53:58 AM by guest509 |
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Python for a Rouge Like RPG
Started by hawk767 |
9 Replies
11976 Views |
November 19, 2011, 07:07:37 AM by hawk767 |
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Automated testing
Started by NON |
9 Replies
11023 Views |
November 11, 2011, 09:15:11 AM by tuturto |
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neohack -- code introspection in C
Started by Bear |
4 Replies
7820 Views |
November 11, 2011, 04:18:04 AM by Bear |
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Realtime or semi-realtime turns
Started by OrangyTang « 1 2 » |
16 Replies
15603 Views |
November 04, 2011, 12:05:29 PM by NON |
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1 Replies
5851 Views |
October 26, 2011, 01:24:51 AM by Bear |
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Language for new Roguelike
Started by Aggnavarius |
3 Replies
6697 Views |
October 16, 2011, 09:33:12 AM by 7h30n |
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BeaRLibMG Project
Started by JustHarry |
2 Replies
6465 Views |
October 10, 2011, 05:37:14 PM by Darren Grey |
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wilderness generation
Started by hawk66 |
5 Replies
9224 Views |
October 08, 2011, 09:52:47 AM by hawk66 |
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