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Early Dev / Re: Rogue Survivor Alpha 3.21
« on: July 12, 2010, 05:59:56 PM »
Thank you for this wonderful game. I am really enjoying it, and it is shaping up to be my favorite rogue-like since IVAN.
You've managed to create a randomized game, that includes non-random elements, without feeling too scripted. That is rare.
The ordering system is a bit clunky, but I'm sure you are working on it. Honestly, if there was some way to manually control and lock the followers inventory, that would address most of my concerns. Right now it's pretty difficult to convince a follower to choose the best weapon available.
The Black Ops guys totally suckered me in, BTW. After 19 games days, I had a nice routine going, and you threw a monkey wrench in there. Thank you for not letting it getting boring. I can't wait to see what else I'm missing!
Keep it up!
You've managed to create a randomized game, that includes non-random elements, without feeling too scripted. That is rare.
The ordering system is a bit clunky, but I'm sure you are working on it. Honestly, if there was some way to manually control and lock the followers inventory, that would address most of my concerns. Right now it's pretty difficult to convince a follower to choose the best weapon available.
The Black Ops guys totally suckered me in, BTW. After 19 games days, I had a nice routine going, and you threw a monkey wrench in there. Thank you for not letting it getting boring. I can't wait to see what else I'm missing!
Keep it up!