16
Other Announcements / Re: 7DRL - web vs. native vs. ssh?
« on: February 03, 2012, 01:24:34 PM »
I think browser is a great format for a short 7DRL - when there might not be a lot of game, it's good to lower the barrier to entry as much as possible. Nowadays, having to download, unzip and choose where to put a game is a big barrier (compared to installers, mobile phone markets, steam etc.)
Personally (if I get around to it this year) I'm aiming for Android, simply because I want a fun short roguelike that's compatible with my aged phone.
-flend
Personally (if I get around to it this year) I'm aiming for Android, simply because I want a fun short roguelike that's compatible with my aged phone.
-flend