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Topics - Thomas_Biskup

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46
Hi everyone!

The endless quest for a full-featured version of ADOM II continues with the release of ADOM II 0.2.7. As usual you can find all the details and the download links in the release blog posting:

http://www.ancientdomainsofmystery.com/2012/05/adom-ii-027-has-been-released.html

The most important change (besides dozens of bug fixes) probably is that dynamic encounter level scaling has been removed.

Enjoy - I'm curious for feedback.

Thomas Biskup
ADOM & ADOM II Maintainer

47
Hi everyone!

Setting a new world record for ADOM II I hereby announce the third release in a weekend: ADOM II 0.2.6 is out.

You can find all the details at

http://www.ancientdomainsofmystery.com/2012/05/adom-ii-026-released.html

and download ADOM II 0.2.6 here:

http://www.adom.de/adom-ii/downloads/javawebstart/index.php

I'm now running fully on "release early, release often" and try to fix bugs as soon as possible as well as adding gradual improvements. Hopefully the third release in this trilogy now fixes all the annoying bugs that skipped past quality control. I'm especially embarrassed about the huge amount of problems introduced by the new configurable keybindings (especially under Windows) but hopefully we are through this now.

Have fun and enjoy.

Thomas Biskup
ADOM & ADOM II Maintainer

48
Hi everyone!

Sadly yesternights release of ADOM II 0.2.4 (http://roguetemple.com/forums/index.php?topic=2336.0) contained a critical problem under Windows. Since I yesterday decided to take the risk of not testing under Windows I got what I deserved. I'm sorry for the broken release.

To remedy this I just released ADOM II 0.2.5. Yo can find the details at

http://www.ancientdomainsofmystery.com/2012/05/adom-ii-025-has-been-released.html

Enjoy!

Thomas Biskup
ADOM & ADOM II Maintainer

49
Hi everyone!

While still wrestling with "release early, release often" I just managed to release ADOM II 0.2.4 seconds ago. The new version includes the first major story arc (The King of the Orcs), adds corruptions back into the game, now has armies, sieges and other stuff and many many bug fixes. Read about the details on the blog at

http://www.ancientdomainsofmystery.com/2012/05/adom-ii-024-has-been-released.html

and enjoy the release at

http://www.adom.de/adom-ii/downloads/javawebstart/index.php

Thomas Biskup
ADOM & ADOM II Maintainer

50
Hi everyone!

After spending much too long on getting sidetracked I am happy and proud to announce the release of

   ADOM II: Legends of Ancardia 0.2.3 (powered by JADE)

As the long title implies the game called JADE has been rebranded over the past couple of months, something that still is ongoing as new graphics are being created, etc.

ADOM II 0.2.3 is a pretty big release with sweeping changes. You can find all the details and the download links at the following URL:

   http://www.ancientdomainsofmystery.com/2012/03/adom-ii-023-released.html

From now on I'm trying to discipline myself to change to "release early, release often" for new release cycles between one and four weeks.

I'm looking forward for feedback!

Thomas Biskup
ADOM & ADOM II Maintainer

51
Traditional Roguelikes (Turn Based) / JADE 0.2.2 released!
« on: November 14, 2011, 08:11:19 AM »
Dear community,

I hereby (somewhat sadly) announce the release of

      JADE 0.2.2 at http://www.adom.de/jade/downloads/javawebstart/index.php
     
JADE 0.2.2 is the second bugfix release in the 0.2.x line and squashes especially one major bug I missed during yesterdays release (damn last minute changes).

If you are interested you can find the latest news as well as the download links for
JADE 0.2.1 and JADE 0.2.2 at the official website:

   http://www.ancientdomainsofmystery.com/2011/11/jade-022-has-been-released.html
   http://www.ancientdomainsofmystery.com/2011/11/jade-021-has-been-released.html
   
Feedback is welcome in the forums and the project management tools (for bugs and requests
for enhancements) at

   http://www.adom.de/forums
   
Let me know what you tink, provide feedback and help to grow JADE far beyond ADOM (which
I would like to succeed with within the next nine months).

Yours truly

Thomas Biskup
ADOM & JADE Maintainer

52
Traditional Roguelikes (Turn Based) / JADE 0.2.1 released!
« on: November 13, 2011, 10:27:11 PM »
Dear community,

I hereby announce the release of

      JADE 0.2.1 at http://www.adom.de/jade/downloads/javawebstart/index.php
     
JADE 0.2.1 is the first bugfix release in the 0.2.x line and flattens many of the rough edges of the first real game release of JADE (0.2.0). I heartily recommend an upgrade to everyone!

If you are interested you can find the latest news as well as the download links for
JADE 0.2.1 at the official website:

   http://www.ancientdomainsofmystery.com/2011/11/jade-021-has-been-released.html
   
Feedback is welcome in the forums and the project management tools (for bugs and requests
for enhancements) at

   http://www.adom.de/forums
   
Let me know what you tink, provide feedback and help to grow JADE far beyond ADOM (which
I would like to succeed with within the next nine months).

Yours truly

Thomas Biskup
ADOM & JADE Maintainer

53
Traditional Roguelikes (Turn Based) / JADE 0.2.0 has been released!
« on: November 06, 2011, 04:45:52 PM »
Dear community,

I hereby announce the release of

      JADE 0.2.0 at http://www.adom.de/jade/downloads/javawebstart/index.php
      
Although most might now it by now I'll repeat it here: JADE is the official successor to ADOM
(Ancient Domains Of Mystery, JADE meaning Java-based Ancient Domains Engine).

JADE 0.2.0 is a very important milestone in the development of the game as this release
marks the first "real game" release of JADE. Compared to ADOM a lot of content is still
missing (as well as professions, quests, etc.) but with JADE 0.2.0 you for the first
time can play to win the game.

Additionally JADE in many areas now passes ADOM by including completely new features that
would be very hard or impossible to do well in ADOM. The highlights of the 0.2.0 release
include:

* the availability of all the well-known ADOM PC races as well as being able to choose
  to play fighters, tinkers, commoners and thieves
* multi-classing
* a construction and build system that allows manufacturing things
* vastly enhanced means of interaction with the environment
* more than hundred new items as well as more than two dozen new monsters
* more of everything including several minor story arc, one way to win the game and many
  other secret things

As JADE 0.2.0 has been a major upgrade (it bumps the lines of pure Java code from about
51.000 to 71.000) there probably will be a couple of rough edges but from now on I will
switch back to the "release early, release often" strategy with which I started.

If you are interested you can find the latest news as well as the download links for
JADE 0.2.0 at the official website:

   http://www.ancientdomainsofmystery.com/2011/11/jade-020-has-been-released.html
   
Feedback is welcome in the forums and the project management tools (for bugs and requests
for enhancements) at

   http://www.adom.de/forums
   
Let me know what you tink, provide feedback and help to grow JADE far beyond ADOM (which
I would like to succeed with within the next nine months).

Yours truly

Thomas Biskup
ADOM & JADE Maintainer

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