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Messages - amjh

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Programming / Re: Supporting Multiple Platforms
« on: May 08, 2010, 08:57:26 AM »
I agree with Krice, it is usually impossible or extremely difficult to develop for OS you don't have.

Programming / Re: RNG theory question
« on: May 06, 2010, 03:36:59 PM »
Well, if the random number generator wouldn't sometimes repeat itself, it would eventually run out of numbers to generate. Also that wouldn't be that random, since it would have previous numbers visibly affect results.
So, you will eventually get set of maching locations.


Well, I like ADoM, IVAN and DF. I know some programming; c++, java and python. I am interested in game development, especially design.

I generally don't care about graphics in games, but I think ascii graphics are beautiful.

Traditional Roguelikes (Turn Based) / Re: Dwarf Fortress
« on: May 04, 2010, 05:42:03 PM »
So this thread is about someone complaining about a release that is clearly stated to be somewhat buggy of a game that is clearly stated to be incomplete being buggy and incomplete?

Also insulting people who have different opinion about what said game's deleveloper should fix first.

about DF:
I like DF, but I'm not currently playing because I'm waiting for fixes to military.

I'm not good with introductions, can I skip this?  :P

Programming / map generator
« on: May 04, 2010, 04:16:06 PM »
Here is a map generator I made for a roguelike(-ish) game.
Just wanted to show it to people, maybe talk about algorithms.

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