31
Programming / Re: beyond python and curses
« on: February 25, 2016, 01:57:30 AM »
With pygame, you'll be using Surface.blit() a lot. Font.render() if you're using ASCII, image.load() for graphics. You'll need to learn how to use Color objects and the event queue to do anything interesting. You may find the basic geometry in the draw module helpful.
Pygame has a lot of other features that you probably won't need.
I did not know about pygcurse. I will add it to my list of potentially handy items.
Pygame has a lot of other features that you probably won't need.
I did not know about pygcurse. I will add it to my list of potentially handy items.