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Programming / Re: A peaceful dungeon exploration game
« on: January 12, 2010, 09:18:13 PM »To be honest, most of my projects ended on some tech-demo level, and didn't become real games. I'm not a particularly skilled game designer, and I'll depend very much on help from other people with such.
Don't hide your light under a bushel: I still wonder how I managed to make my exams although I spent about 28 hours a day playing simutrans. That was 2003/4 and I liked it much more than Transport Tycoon.