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Early Dev / Re: Star Rogue :: Sci-Fi Roguelite Platformer
« on: December 15, 2015, 10:53:42 AM »Not bad for an early alpha...I like the old school feel, also gfx works for me. Gameplay reminds me a bit of Starquake and other ZX Spectrum classics...now with an RNGHi akeley, thanks for your comment! I will try to tighten up the controls and collision checks. Yes, rebinding keys is definetly coming!
One thing to tighten up would be controls - bit "floaty" and imprecise atm, in platformers that`s quite important. Option to rebind keys would also be useful - Shoot especially.
In the long run, game like this will need LOTS of variety in items, weapons abilities etc...
I agree, a game like this shines through its variety, enemies, items, abilities etc. will give my best!