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Classic Roguelikes / Re: TomeNet — MMORPG roguelike game
« on: February 26, 2016, 10:27:25 PM »
TomeNet Ancient Black Dragon ♣ online games
http://www.youtube.com/watch?v=Th_-WsFPoiI
http://www.youtube.com/watch?v=Th_-WsFPoiI
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the only actively developed MMO-roguelike nowadays.
Incorrect. Rogue Element RPG is in active development. Big differences between Rogue Element RPG and TomeNet:
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Is it ready for gameplay? Almost - I still have to arrange at least one quest for the game and improve the monster AI a little more.
As you say, it's "the only MMO roguelike" with a reasonable level of player activity. That's the best, probably the only, reason to play it.
Yes, wilderness recall existed then too. Having to walk every character to gondolin was an insane waste of time that added nothing to the game, even if you only do it once per character.
About one shot off screen kills, I disagree. It's a real time game and in order to see everything in your LoS, you have to use the 'L' command to move your view around.
They will never change ID. Those guys had totally archaic ideas about what a roguelike game should be back then, basically thought tedium is an essential part of the genre, and the lack of change in 10 years makes me pretty sure they're in about the same place now.
I logged in about 3 years ago, I think. Skills looked about the same as ever. You should build some endgame characters. You're still at the stage where you don't see the limitations of the skills system, imo. When you've gotten some wins and you pay attention to what other people who win regularly do, you start to see there's pretty much just one kind of mage, etc.
Ugh...perhaps weird, but somehow seeing a meme here is much more offensive to me than any opinion-based garbage this thread is full of.
The Temple forum is probably the last place on the internet free from this modern malady...please...have mercy