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Messages - Adam Perry

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31
7DRLs / Re: Succession (7DRL 2014 - Complete)
« on: March 15, 2014, 05:07:21 PM »
The one problem I did see is that the game never seemed to get keyboard focus, so if I pressed up/down the page scrolled up/down too.
Try turning Num Lock on if you're having that problem.

32
7DRLs / Re: Succession (7DRL 2014 - Complete)
« on: March 15, 2014, 03:08:23 PM »
I like the core idea behind this, and your tiles look nice.

The levels are too big.  Those potions of life/strength are too good to risk missing out on, but that means thoroughly exploring those gigantic levels.  It's made worse by how you're expected to replay the game repeatedly.

Can't do much about the levels since the deadline has passed, but I fixed the Amulet bugs late last night.

33
7DRLs / Succession (7DRL 2014 - Complete)
« on: March 15, 2014, 12:10:01 AM »
According to legends, this is it: the dungeon wherein lies the mystical Amulet of Zot. Whoever manages to retrieve it will gain great power and glory. Only... it probably won’t be you.



You begin Succession as a rogue adventurer: a smart but perhaps unwise fellow celebrating your recent victory over a dire rat by seeking the Amulet of Zot. You will probably die. And that’s where your adventure begins.

When you are killed by one of the dungeon’s many occupants, you start back at the beginning with one minor change: you now control the monster who killed your previous adventurer. Should you die again, you will return as the monster who killed that monster, and so on. Someday, you’ll die to something that’s strong enough to claim the Amulet.

Succession was created for 7DRL 2014 and is available for you to play right now in your browser.

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