My post is quite rational really, I said, friendly advice, been there done that seen that heard that, from myself, friends, coworkers etc. I think that you, by interpreting "emotional" in so many posts, you are quite emotional yourself even if you try to disassociate yourself from such a description. Anyway, I'm not a psychologist and that's *not* the point of my post, I'm just a fellow developer trying to share and receive advice and knowledge for rpg game dev in this forum.
Never said anything about not being emotional, I do get emotional a lot. My real point about was not about giving emotional answers, but making decisions out of an emotional state. I can say the same logical thing with emotion and without it:
"Man you post simply sucked" - Being emotive.
"I don't think your post added anything usefull" - Saying the same thing without a nasty attitude.
The above example tells exactly the same thing through different emotional states, which is not clouding judgment.
If I ask a question : "Should my fighter start with 5 or 10 strength?" you understand it's kinda pointless, unless you try, play and see the difference. That's the point Krice is making I believe.
Unfortunately my post was not about choosing the right number but discussing a mechanics option. I did it because you guys do have created stuff before me, I guess, so I was hoping a more in depth answer, like usually happen in all other threads, like in my previous complicated threads. Sorry if I hoped for something that wasn't possible to achieve. I should have guessed that. Discussing if the player could pick up professions during the character creating phase is not really an overly complex feature but I guess that for you, everything I ask about is simply too complex.
My grumble with this post, with some other of your posts (NOT the rape one - that's douchebaggy attention-whoring by your part, but is unrelated to this) is that they are of the sort of "I have this overcomplicated thing in theory, what do you think?" "My theoretical game supports 400k items and 580 crafting ingredients and ..." etc.
I simply suggest that you avoid my future posts containing complex stuff. And you needed to make sure you would call me again a douchbag, which just proves my point about you being emotive (I hope you have witness this rot13).
Read my post again and pretend that it has been sent by an unemotional robot observer that has seen a few such mega-projects-on-paper fail. You'll see that it's not emotional, and you might benefit a bit from it.
Unfortunately I can't, as you just reassured me, you are emotive. And I'm really sorry if my already-failed-mega-projects-on-paper bother you that much. Again, ignore them, this is the most logical thing to do.