I have no idea how to make it work through ssh, Elwin let me know if you have time to help make that possible.
That sounds intriguing. I don't have much time to help, but if you put your code online, send me a link.
Don't need much help, just info on how to set up virtual off-line server and I should be able to take it from there. If possible I'd like to avoid 'dgamelaunch' for now and start with the simplest possible setup. By the way, I just noticed sourceforge has web hosting with PHP and MySQL, would that be sufficient to run online server, and if not what does it take?
So far I have mouse input working, and can compile it as either SDL PDCcurses graphical application, or as PDCurses console application. I expect to complete the project really quickly, in a week or so. I'll put up the code for download shortly.
Can you explain more about what you're trying to do? It sounds like your main goal is adding a graphics layer.
Graphics don't work too well over SSH. The easiest course these days would probably be to write a graphical program that communicates with the server over the Web. I've always intended to make it possible for people to write their own clients or interfaces for the Gallery.
Making it playable with mouse only is the main goal and harder part. Graphics should be rather easy to do, I expect. Basically it should play like Atari ST version and look like Mac version. I guess you could say it will be Brogue-like.
By "graphics" I simply mean a custom font. For offline version that will be easy with SDL PDCurses as it can use custom font image of arbitrary size, and I can extract all the graphics from Mac Rogue, so that's practically almost all done.
For online version I guess it's a matter of finding (writing) a SSH client that can use custom font with at least 256 characters, preferably as bmp image rather than true type ttf. But that's where you come in as I don't really have any experience with those kind of things. You will also know how hard would it be to implement a custom font for your RLG-Web browser interface.