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Messages - liquidsoap

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16
Off-topic (Locked) / Scrolling vs non-Scrolling game
« on: August 18, 2012, 12:46:29 AM »
I have been switching between making my game a scrollable game where the player is always in the middle and the map just scrolls behind and a game where the map does not move and the player will move up and down on the screen. I am stuck on deciding which way to move forward with. If the game is scrollable then I could have bigger maps. If it is not scrollable I could have smaller map but maybe just more levels in the dungeon. So what way do you guys prefer?

17
Off-topic (Locked) / Good Tileset Size
« on: August 17, 2012, 04:46:12 PM »
I just started playing roguelikes and decided that with the little programming knowledge I have I will attempt to make my own roguelikeish game. The game will just be a learning experience for me and will probably be no good. While making the game I have been experimenting with the size of the tiles I will be using ( yes, the game is using tiles and not ASCii ). Without scaling I have tried 16x16 and 32x32. I am not sure which ones to use. The 32x32 looks a bit better and is easier to see but with 16x16 you can see a lot more tiles on the screen. So my question is, as a person who plays roguelikes, do you prefer bigger tiles but less of them on screen. Or do you prefer smaller tiles but you will be able to see more of the map at once?

18
Classic Roguelikes / Re: Dwarf fortress
« on: August 16, 2012, 08:06:23 PM »
I have tried to play dwarf fortress hoping that I would enjoy it but I am so lost with the controls that it just frustrates me. Do you think you could link the tutorial that you watched/read?

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