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Messages - Legend

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616
So, if I made a config file for Rogue, it would simply be a txt file renamed noe and in that file, it would say exactly:

PATH c:\games\roguelikes\rogue
CMD Rogue.exe

?

And that's it? Just those two lines?

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I'm not sure what you mean here. A bat file contains a sequence of DOS commands you want to execute. This would be probably "cd [path]" and the name of the game executable. No NotEye (you don't want to call NotEye inside of NotEye). If you have such a bat file, you can just enter its name instead of typing these commands. You can also add "CMD xxx" (where xxx is the name of the bat file) to the config so that the batch file is run automatically.

I thought a bat file executed several commands, so I figured the bat file had to run noteye.exe as the very first command.

Is there a command line that I could use to make a shortcut that automatically loads the config file like "noteye.exe -Rogue.noe" Something like that so I would simply have to click on ince file that would automatically open noteye with the specified game loaded up? So I could just make different shortcuts for each game?

Thank you very much for all the help and patience.

Are you still working on this? I had a couple feature requests/ideas if it's ok to share them.

Since you were able to make a generic tile set, I was wondering if it would also be able to make a generic sound set to use for games that ordinarily don't have sounds. Some generic sounds for things like wands zapping, getting hit, slashing, throwing/shooting, picking up coins and items, going down stairs, maybe a death cry, etc. I think simple sounds like that would be a really nice feature. I love the very few roguelikes that have sound, but still use console style interface like doomrl.

Also wondering if it would be possible to make it load and play music files? It would be nice to load up a set of songs in a config file and have the game play them in a random order everytime you enter a new level.  As in play one song on a loop during the level, but each time you switch levels, the the song changes.

The last idea was to enable a console background pic, but I think that might kinda go against the main idea of being more pure console like I think you are trying to do. Always though it would be kinda cool to play Rogue with console graphics but with something like a scroll or parchment as the background.

Also a readme/help txt file in the download package with documentation on how to use the program and commands. A little more detailed and thorough too. I had to guess to use "Exit" to figure out how to close the program.

Hope I'm not being rude by sharing these ideas.

Thank you again.

***EDIT

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Also curious, I haven't tried it yet, but will this work with the Epyx version of Rogue?
I have not tried...

Just tried it. It works. But has a few issues. Pressing ALT+F doesn't work to try the first person mode. I just get the "Unknown command /x" message in game. Neither does the mini map.

It doesn't seem to want to start in dos configuration. It just hangs and I have to alt+tab out of it for it to start. It doesn't seem to want to start in the sdl app window and it skips the intro screen.

617
Sorry, I'm not too clear on the directions.

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if you want e.g. to run the program named "crawl" which is in directory "c:\games\crawl", you should add the following two lines to the config file (.noe):

PATH c:\games\crawl
CMD crawl

Would I create a new config file to do this? Say for Rogue, would I create a new config file named Rogue.noe and put the path and "cmd rogue" in it? Then when it asks me what configuration I want to use, I would input "Rogue"?

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Another solution is to put the commands you use to start the game in a .bat file (e.g. mygame.bat) in the NotEye folder and add the line

CMD mygame

Not too familiar with making .bat files. For the bat file, would I simply put:

noteye.exe
CMD Rogue

If I was trying to run Rogue for example?

Also curious, I haven't tried it yet, but will this work with the Epyx version of Rogue?

I was also curious about what exactly are the differences between the configuration choices like dos and generic?

Thanks for the help.

618
Off-topic (Locked) / Re: Lost Labyrinth - always opens website on exit
« on: January 18, 2011, 10:26:01 PM »
I posted the same thread on the lost labyrinth forum on the games site. This is the reply that the admin wrote.

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This way we pay for the homepage and the traffic.
Consider using the "Donate" Button.
When enough people donated to the project I will remove this.

It's a shame I think. I can understand the want and need for donations, but forcing traffic to the website is a bit lame. Especially since the site also often has what seems like russian pop ups. At least when I visit it.

It also doesn't specify that donating will disable it for each user who does donate. Only if enough people donate all together to equal some unknown sum, then it will be disabled all together.

I imagine a better way of doing it would be to simply have an in-game ad screen with a link to the site come up before the game fully exits. This wouldn't be quite as annoying.

619
Sorry for the bump. Is there a way to create a shortcut to automatically launch into a specific game with this front end? Instead of having to load games from the console command line?

620
Off-topic (Locked) / Anyone play DND, Telengard, Zyll, or MAG?
« on: January 18, 2011, 07:22:02 AM »
I know DND and Telengard are basically the same game by the same author and not fully roguelike games, but I think they have some similarities to roguelikes and are still quite fun.

Zyll is almost a combination of a roguelike with interactive fiction, though not as deep or complex as either genres. Still quite fun and innovative for its time.

MAG or Mike's Adventure Game is one of my personal favorite roguelikes when I want to get a quicker and simpler game in. It doesn't seem to get much fanfare though. I like it because it is still quite similar to the original Rogue which is still my favorite.

Anyone else enjoy/remember any of these games?

621
I found a newer version of MAG (Mike's Adventure Game) for windows, but when I go to full screen, the game scrunches up to to about the top 1/4 of the screen instead of taking up the whole screen. This happen to anyone else?

http://sourceforge.net/projects/mikesadvgame/

Doesn't seem to be any support for it anymore.

Also wondering if anyone else still plays and enjoys this one?

622
Off-topic (Locked) / Re: Lost Labyrinth - always opens website on exit
« on: January 13, 2011, 06:57:49 AM »
Well, I got hold of the author. Here's the email:

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Am 12.01.2011 14:56, schrieb Legend Getitright:

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    I wanted to say that I really enjoy your game, but is there a way to stop the game from launching the website every time I exit the game? It's very annoying.

no

Nice short sweet answer. lol. Hopefully enough other people bring it up and it may get removed. It's not really a big deal, but just really annoying. If someone likes the game enough, they will go to the site and check for updates on their own.

623
Off-topic (Locked) / Re: Lost Labyrinth - always opens website on exit
« on: January 12, 2011, 07:49:22 PM »
It is very annoying. I tried looking in the ini and config setting, but no luck. Think I will try to contact the creator. Unfortunately, even if they do decide to remove it, I'd still have to wait for the new version.

http://www.lostlabyrinth.com/

This is the game in case anyone wanted to try it despite the little annoying website launch upon exiting.

624
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You should really try out Z's cons2tcod: http://www.roguetemple.com/z/

I did try it. And a couple of misc programs on the internet that supposedly make any program full screen, but none of them worked.

625
Classic Roguelikes / Re: My first roguelike
« on: January 12, 2011, 04:29:35 AM »
I can't remember exactly which one was my first. It was either Rogue or NetHack. I remember discovering those two and Angband around the same time. (ZZT too). I mostly played Rogue and Angband for quite some time. Then I shifted to mostly NetHack.

Now days it's mostly Rogue and DoomRL. I plan on giving Frozen Depths and Dungeon Crawl a go sometime soon. Also interested in Quickband, Tinyband, and Hellband.

I also got flak from friends when they saw me playing or I tried explaining roguelikes to them. What's funny, is the guys that give me the most flak these days are the ones who spend all day on their computers playing games and I have much more of a life so roguelikes are a perfect fit for playing game with depth in short spurts when you can fit the time in.

626
Yeah, it's a windows port. I use windows xp. Unfortunately, Donnie Russel doesn't support or work on it anymore. Not even on his website. He only works on TileRogue and his GBA ports of it still as far as I know.

627
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http://www.freewebs.com/drussell/index.htm   Maybe TileRogue or that Flash port he did of classic Rogue would work?  All I could think of.

Thanks, but I'm not a big fan of tile graphics in roguelikes or flash games. ClassicRogue is my favorite port of Rogue. The little touches like sound just help make it that much better for me.

628
Off-topic (Locked) / ClassicRogue full screen or maximize to fit screen?
« on: January 11, 2011, 08:54:08 AM »
Every time I start ClassicRogue it opens in a very small window. The maximize button is grayed out too. Is there any way to make it run full screen or in a maximized window? Actually have this issue with a couple other programs like Fast Crawl too.. Anyone have any suggestions or know of any programs that force program windows to open maximized or fullscreen?

***EDIT***
Sorry. I should have looked at the rad me file closer. Turns out there was a command line to make it full screen. Doh!

629
Other Announcements / Re: How do you name your hero?
« on: January 10, 2011, 08:09:10 AM »
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DoomRL has also randomize name option but it just chooses from preselected names so I fixed that down to my nickname in configuration file.

Somehow I never realized that DoomRL had a random name generator.

630
Off-topic (Locked) / Lost Labyrinth - always opens website on exit
« on: January 10, 2011, 06:21:11 AM »
I've been playing Lost Labyrinth a bit lately for it's short and sweet quick gameplay, but I noticed every time I exit out of the game, it opens my web browser and goes to the Lost Labyrinth website. Is there any way to disable this?

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