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Messages - Legend

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61
any chance of a full screen mode?

62
looking on the dev's website, I wonder what happened to these tiles that were originally being used?  They look pretty cool. Almost reminds me of zx spectrum.


63
Leaving towns can kinda be a a bit of a chore. Most seem to be rather large and kinda empty. So far anyways. It would be nice if there was some sort of command to allow exiting towns quickly rather than having to back track and find the way back out.  Or at least have multiple exits out of the towns.

64
This one would be great as an android game. Nice for short coffee break sized play sessions.

65
Player's Plaza / Re: Good Android roguelikes?
« on: April 23, 2016, 04:35:25 AM »
Just wanted to post a few good ones I have found since my original post.

Cardinal Quest 2 is my current favorite. Beware though, there is no cloud save.

Wayward Souls is a really great one. Kinda steep at $7 though. But I would say it was worth it.

Caves is a really cool newer rl still being updated. It's quite interesting and fun.

Red Rogue is on android now too and plays pretty well. Not on the app store though.  Gotta get it on the devs site.

Gravebound turned out surprisingly cool with great graphics and interesting theme.

There is a really cool Retro first person dungeon crawler called questlord that comes with a roguelike mode. Pretty cool.

Card Dungeon is a pretty cool roguelike with great visuals and rather interesting mechanics.

Tales of  Viking: Volume one is a really cool hoplite-like.

Warrior heart is a simple yet prtetty fun arcade roguelike.

Crowntakers is an excellent mix of roguelike and strategy rpg.

Deadly Dungeons is a pretty fun first person roguelike though not too in depth.

Aaagh! is rather peculiar first person roguelike that has a good bit of humor and charm. Totally free too.   

Most of these are not free, but worth it in my opinion. Most are reasonably priced too. Sorry for the lack of links.

I've never seen most of these mentioned either. 

66
Infra Arcana and Slimy Lich Mummy are two very good roguelikes with a big focus on ranged combat as well. My favorites.

67
Early Dev / Re: Pioneer- open world exploration game for Android
« on: April 22, 2016, 04:38:45 AM »
There is a lot of cool things going on in this. The UI still needs a little work. A tutorial would be nice. Took a bit to figure out how to reload and heal.

Also, the climbing mechanic seems a bit tacked on and not really needed. It doesn't really add anything fun to the game. It just adds an extra process to get from point a to point b. It gets annoying after a while.  I like the idea, but it could probably be implemented better.

Why can I only jump a couple of times. There is nothing that I can see that lets me know if I can or cannot jump.

68
Sorry for the huge bump, but does anyone know if the most recent version is available somewhere else other than steam? I checked out itchio, but it states an older version on the main page, and the desura page lists that it was updated last before the latest version was released. Plus desura is listed in  European currency rather rathan US.

69
Early Dev / Re: Caves Roguelike (36dev team)
« on: March 27, 2016, 06:55:28 AM »
Really liking the new update.  Thanks for adding the clarification to the radar.  I really dig the whirlind axe and hoping I can get my hands on a shotgun/blunderbuss which some of the skeletons seem to be firing at me.

This game has a lot of charm and has easily become one of my current favorite roguelikes on android.

The ads are quite un-obtrusive. Which is nice. Though, I would gladly pay a dollar or two for the option to remove them and help contribute to the developers.

70
Player's Plaza / Re: Stealth roguelikes?
« on: March 19, 2016, 01:40:37 AM »
Infra Arcana has some rather nice stealth gameplay. Especially if you play as a Rogue class. I know NON put a lot of work into the stealth mechanics. A new version was just released too.

71
Early Dev / Re: Caves Roguelike (36dev team)
« on: March 15, 2016, 11:47:31 PM »
Been playing this for a few months now. Rather cool, but a few things still need some clarification.

Like those rune tiles which activate when you step on all five tiles. Does it provide a bonus only when standing on the center tile, or for the rest of the level?

Also, what exactly does the radar alert you too and how do you differentiate between the two different radars? They both appear  exactly the same so I have no idea what I am switching to when I change the radar.

72
Any chance of getting that final version  in a version that will run on win xp?

73
Playing the xp version. There seems to be some lag/delay in key commands. When making single key presses, it is pretty marginal, but if I hold down a key to move in a direction and release the key, the character continues to move for a good bit after I take my finger off the key.

74
Rhis is pretty fun. Fullscreen mode or at least being able to maximize the window would be nice.

75
Dethtrap Dungeon 7drl or lone wolf 7drl?  :P

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