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Traditional Roguelikes (Turn Based) / Re: Hydra Slayer version 10.0
« on: March 11, 2011, 04:48:48 AM »Quote
Legend, I don't think that is a good idea... walking around the level and eating mushrooms would be boring IMO
I really don't think anyone would spend the entire game running around and eating the mushrooms just cause they give 1 or 2 hp. I know I wouldn't. But if they were just there so if I was in a tight pinch, might be able to raise my hp just e little enough to survive a little longer by eating a few. Plus the hydras would still be chasing the player. And if the mushrooms are blocking off some hydra's, it still has a risk of letting them get you while you are trying to munch some shrooms. The mushrooms do nothing but piss me off to be honest. They are just in the way and it's a hassle to have to drop my weapon and pick it back up in order to get one out of my way if I don't have a dagger. Don't get me wrong, I do see their purpose in the game for the most part. They just really annoy me personally.
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provide extra heads for powerswipes/weaponcharges/elves/missiles, and Fungal Necromancy
I don't really understand that. How do they really benefit powerswipes/weaponcharges/elves/missiles, and Fungal Necromancy? What is fungal necromancy?
