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Messages - alexbard

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1
Hi! My name is Alex and I'm a developer ;)
I'm looking to join the team of roguelike project as a web developer to write custom server and integrate game with it.

Some information about me:
* Worked on own roguelike project in the past (https://www.youtube.com/watch?v=sgiBl8kH82g&list=UUtDAqYmcCmazWYqkTeEwSGQ)
* Created several open-source projects (https://github.com/dnbard)
* A lot of experience with Javascript(frontend, backend) and C#(backend and desktop)
* Working as full-stack web developer in cloud project
* Want to spend my free time to integrate mature roguelike with the web

I have some ideas on what can web add to singleplayer roguelike game:
* text chat between players
* saving memorial information about died characters
* ranking board
* saving characters to cloud
* provide realtime statistics
* and I'm open to your ideas

Hope to find interesting projects here.

Regards,
Alex.

2
Traditional Roguelikes (Turn Based) / Ignite 0.41 released
« on: April 18, 2012, 11:36:28 AM »
Hi! New release of my roguelike project is available to download.

Requirements:
Windows OS (XP or later)
NET Framework 4.0 ( Go.microsoft.com )
XNA Framework 4.0 ( Microsoft.com )
Shader Model 1.1 compatible video adapter

Features:

- Random generated world based on maps and other technical things
- Resource gathering. You can gather almost everything you see and use it to craft various items
- Crafting system. Use resouces to craft item and tools that will help you survive
- Build a shelter.
- Fierce enemies. Wild wolves will chase you in your quest.
- Combat system. Advanced combat system without hitpoints.





3
Early Dev / Re: Ignite
« on: March 14, 2012, 01:00:24 PM »
Hi! More than a month ago i've started a refactoring process of my project and now i'm developing almost new game. Right now no public beta version is available to play but there is going to be one soon. Right now i can show screenshot:

and invite you to see some of my gameplay(and tech) videos on youtube.

4
Early Dev / Re: Ignite
« on: January 07, 2012, 03:06:47 PM »
Hi! I`ve released a new version of my roguelike - Ignite.

You can download it here. At the same place you will find detail changelog.

Screenshots:
http://dl.dropbox.com/u/31655535/ss/1-7-16-4615.jpg
http://dl.dropbox.com/u/31655535/ss/1-7-16-4632.jpg

Short version of changelog:
* Big outdoor location is generated (with snow, grass, forestes, deserts, mountains ...)
* Big number of dungeons of various size and dificulty is generated
* Item system (rare items, magical enchantments, idenfification ...)
* Skill system (new skills and abilities, new way to raise your skills)
* 2 schools of magic (arcane and holy) with ~12 spells to cast
* 1 deity
* New resource - Fury (that will be used by melee fighters)
* Magic knowledge and ambustion mechanic to leard spells
* Potions and scrolls with 8 effects (more to come in next versions)
* and manymanymany bug fixes ;)

5
Traditional Roguelikes (Turn Based) / Ignite 0.040
« on: January 07, 2012, 03:06:13 PM »
Hi! I`ve released a new version of my roguelike - Ignite.

You can download it here. At the same place you will find detail changelog.

Screenshots:
http://dl.dropbox.com/u/31655535/ss/1-7-16-4615.jpg
http://dl.dropbox.com/u/31655535/ss/1-7-16-4632.jpg

Short version of changelog:
* Big outdoor location is generated (with snow, grass, forestes, deserts, mountains ...)
* Big number of dungeons of various size and dificulty is generated
* Item system (rare items, magical enchantments, idenfification ...)
* Skill system (new skills and abilities, new way to raise your skills)
* 2 schools of magic (arcane and holy) with ~12 spells to cast
* 1 deity
* New resource - Fury (that will be used by melee fighters)
* Magic knowledge and ambustion mechanic to leard spells
* Potions and scrolls with 8 effects (more to come in next versions)
* and manymanymany bug fixes ;)

6
The Roguebasin / Re: Editing Rogue Basin for Dummies
« on: January 03, 2012, 08:34:35 PM »
There is very good tutorials on en.wikipedia.org. RogueBasin is almost the same.

http://en.wikipedia.org/wiki/Wikipedia:Tutorial

And there is a sandbox where you can practice
http://en.wikipedia.org/wiki/Wikipedia:Sandbox

Hope it helps you somehow :)

7
Traditional Roguelikes (Turn Based) / Re: Wayward (Alpha 1.0)
« on: December 23, 2011, 09:49:40 AM »
Nice graphic! love that style. You plan to make it multiplayer?

8
Traditional Roguelikes (Turn Based) / Re: Roguelike of the Year!
« on: December 16, 2011, 09:19:37 AM »
Is it a forum about roguelike games or an imageboard? at least we need posters done in ASCII style :D

ps: Dredmor and Isaac in this year list and Diablo 3 next year ? :D

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Traditional Roguelikes (Turn Based) / Re: Roguelike of the Year!
« on: December 14, 2011, 10:01:57 AM »
I completely agree with you. 185 completely different games, which should not and can not be compared with each other.

10
Early Dev / Re: Ignite
« on: December 02, 2011, 06:01:14 AM »
i would appreciate if you post them here - http://alexbard.org.ua/2011/ignite-0-039-a-quest-for-necronomicon/ ;)
Thank you for your interest in my project

11
Early Dev / Re: Ignite
« on: December 01, 2011, 04:56:37 PM »
Hey man this was fun to play, keep up the good work. The only thing is that I wished there was a way to play this on linux, which is my primary machine.

Thanks!
As i know c# program could be compiled on linux using mono ... but i've never done this before ) i will try to make a linux version.

btw there is a new version of Ignite - http://roguetemple.com/forums/index.php?topic=1986.0

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Traditional Roguelikes (Turn Based) / Re: Ignite 0.039 released
« on: December 01, 2011, 12:54:55 PM »
The screenshot works for me, but is of 0.038 instead of this new version.   :D

I changed the version number in the last minute.
Screenshot is up to date, need not to worry :)



13
Traditional Roguelikes (Turn Based) / Re: Ignite 0.039 released
« on: December 01, 2011, 12:19:48 PM »
I'm afraid that the screenshot link doesn't work :(.

Hmm, it works well for me.  I'll download game to mirror and post link here...


update, alternative download link: http://depositfiles.com/files/9z4vfy0rl

14
Traditional Roguelikes (Turn Based) / Ignite 0.039 released
« on: December 01, 2011, 10:00:08 AM »
Just released a new version, you can get it here - http://alexbard.org.ua/2011/ignite-0-039-a-quest-for-necronomicon/

Features:

Persistent dungeon
New graphical mode and a lot of animation is added
Roleplay system with Strength to crush your foes, Dexterity to make your hits more deadlier and Mind to .. to outsmart your opponents!
Crush enemy with your fists or find one of several weapons and use them
8 abilities and only one is unlocked at game start.
More smarter enemies with unique abilities
Monster AI improvements
Sleep, fear, daze, confusion, poison and bleed in the Caves of Necronomicon!

big screenshot - http://dl.dropbox.com/u/31655535/25.jpg

15
Programming / Re: Migrating old saved games
« on: November 25, 2011, 09:43:07 AM »
You can write separate loading functions for every game version (and generate missing data for old save files)..
but
Quote
I think the whole thing a waste of time and a non-issue, but if you have some free time then why not.

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