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Messages - MarshP

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Other Announcements / Re: I Have To Be The Worst Roguelike Player
« on: March 21, 2012, 08:11:28 PM »
Save scumming is backing up all the saved files so you can overwrite the files you're left with if you die. Just like a traditional game. Definitely un-roguelike.

To get loadsa good items, yes you hack the source. Easy in DCSS - just remove all start vaults apart from your own and fill it with goodies. The documentation provides help with this.

Other Announcements / Re: I Have To Be The Worst Roguelike Player
« on: March 21, 2012, 03:01:20 PM »
I'm happy to tell you that you're not the worst. You might be joint worst, looking at some of the replies already on the thread, and taking into account my own experiences too. Like you I've never won. In my favourite, DCSS, I never even collected a rune.

I certainly enjoy playing more since I accepted that save-scumming is perfectly acceptable to me, so long as I never pretend I don't. Engineering my own start vault with acres of powerful items and uniques is fun, too. I get to see more of the game occasionally, before the next release when I start trying to win by the rules all over again. (*see note)

Okay the _point_ of RLs is to be hard. But I think we'd be more inclusive if a game had an 'easy' setting for children and for -ahem- people like us. An easy setting that attached a hash to the various character dumps or victory files, so it was obvious if you'd used it.

(*note - I'm reluctant to admit these things, not because of the approbation, but because I don't want the OP's thread to get hijacked by a scumming argument. Please just accept I'm not commenting on the rights or wrongs - just an observation of what helps me enjoy games and may or may not help the OP. I won't comment on this further in this thread even if someone else does.)

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