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Traditional Roguelikes (Turn Based) / Re: Dungeon Crawl: Stone Soup Circus Animals variation (now at v1.4.2)
« on: May 11, 2016, 11:16:45 PM »
Is there an executable for this anywhere? It sounds crazy.
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Too bad all the "class" descriptions are not translated. I can guess what a gunner class is, but no real idea what Predator class is.
It's not actually very JRPG-ish at all, IMO. I'm just shocked that NIS released something on Steam...Who knows, perhaps the original and any other number of other similar projects will also make the jump if this does well? We can only hope...Too JRPG for me, but it looks like a polished work.
How odd...did you try the less spiffy .99.2 console version as well? From the Credits section, it would seem the game had a fair number of active testers, so you would think something like that would get caught straight away long before the version scheme made it THAT far...So nobody else is having this same problem? As for .99.2, the link for that is down, isn't it?
:lights the Jolly Signal:
Great! Please do get us some trip reports, impressions...maybe even additional screenshots/videos Shin Majin. On the surface, it almost seems like it was made so that the people from the DOS days could have a good time going forward coupled with new ideas.Er...well, yes. I gave it a try, and was...a bit disappointed. The game seems to have little more than the original, save for a completely reworked interface. Aside from that, the game actually feels pretty broken. Most of the enemies don't even act intelligently, or even attack you, allowing you to slay most of them with absolutely no threat to yourself. You the starting village actually looks and feels like a village this time, however, which is a nice touch.