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Topics - JoshuaSmyth

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Other Announcements / 1st Person Roguelikes?
« on: January 17, 2009, 10:30:34 PM »
So I was thinking the other day, has anyone made a first-person eye-of-the-beholder or wizardy-esk Roguelike?

I'm sure it'd be a fun little twist on the genre.

Caverns of Underkeep has been in a rolling beta status for a little more than a week now.

Many bugs have been fixed. If the game goes long enough without needing to be fixed then this version is close to the release candidate.

A new feature of this version include global highscore lists, I would like to find out just how few steps are required to beat the game :)

You can play the game at it's new location


Programming / Action Points?
« on: January 26, 2008, 02:12:01 AM »
Are there any Roguelikes out the that use an 'action points' type system, most of them seem to have a you move/enemy(s) move system.

I was thinking something sorta like fallout, so the player might have 4 action points and walking uses 1 point, shooting 2, accessing the inventory 1, reloading 1 or whatever - Action points could of course be increased with dexterity or speed potions or some such thing.

And monsters could have n action points also - Order could be resolved by somekind of initiative test at the begining of a round.

Just a thought - might include something like that in my next rougelike (if I get around to making one)

An action points system might also be more condusive towards squad or party based games.

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