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Development Process & non-technical / Dungeon generator protoype
« on: December 18, 2014, 04:14:50 PM »
Hello,
Given its presentation, the purists might not call this a rogue-like but my team and I are working on an ambitious first-person rogue-like.
After a year of development, the dungeon generator is starting to take shape. Internally, we're very excited so I figured we'd share. Here's what we've got so far:
Given its presentation, the purists might not call this a rogue-like but my team and I are working on an ambitious first-person rogue-like.
After a year of development, the dungeon generator is starting to take shape. Internally, we're very excited so I figured we'd share. Here's what we've got so far: