What is interesting about it?1. The game is quite different from many Roguelikes and RPG games. First of all,
the time system is semi-continuous: Your discrete actions are simulated in the continuous space and time, so you get interesting combat mechanics with a lot of pushing and dodging, while largely preserving the feel of familiar grid based games.
2. The game world is simulated on two scales: The area around the player is simulated precisely with every detail taken into account, however, the rest of the world is not static and is evolving too with a bit coarser but still quite accurate simulation. Both simulation levels interact seamlessly, so your small actions will affect the whole big world. You can defend your village and make it stronger in the war with a neighboring tribe, or you can go explore the world and fight monsters in the underground dungeons.
3. Many features, for example social organizations of the NPCs, reputation, rumors, spell casting, villains, apocalyptic events and global quests are not implemented yet.
Can I play the game?>>> Download for Windows:Download the latest Windows build (January, 20, 2015).
How to play:
README at Github.
>>> Download for Linux (and probably OSX):Get the
source code from Github. Compilation is straightforward. install the latest
ocaml package for your system. Make sure you have your SDL1.2 and OpenGL libraries installed. Then just execute make.
How to play:
README at GithubControlsArrow keys or
h j k l - Movement
w a s d or
Ctrl+direction - Melee attack
t - Rest
Space - Wait
i or
Enter - Inventory mode (
0,
1,
2 to move items between sections,
Esc to cancel)
f - Ranged attack mode (
f to shoot,
Esc to cancel)
v - Interaction mode (
v or
Enter to open/close doors or barter,
f for ranged attack)
m - Map (
arrow keys and
<,
> to move,
Esc to cancel)
< > - Use stairs
+ - - Faster or slower game speed
Esc or
q - Cancel
Ctrl+q - Save and quit
Tips for new playersWhen you start playing, first, take a look at your
CNS (Constitution). This is your mass in kilograms, and your max HP. Heavy characters are slower, and light characters are weaker. Also, light characters have better magical abilities.
The very first goal is to find some weapon, even a simple stick or a knife will make a big difference. You also may find a good random seed, where you start with weapons. To rest, press
t, you will recover some HP. When equipping new items, pay attention to
MBL (Mobility). When it drops down (say below 0.9), your damage also goes down considerably, and this is not what you want.
To get full Documentation about the game, read the
README at Github.
The game is open source, distributed under GPL3 license.