Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - gray

Pages: [1]
Development Process & non-technical / Hardcore ASCII roguelike in... 3D...
« on: December 17, 2013, 06:30:58 PM »
Can a roguelike still remain a roguelike, I mean a traditional roguelike, if it's done in 3D?

I've been toying with this idea, maybe found a possibility.  But I'm not sure really...  checkout the concept video.

Millions of voxels, shadow maps, multiple lights, funky stuff, etc, etc... but a traditional roguelike. 

Worth pursuing?

Pages: [1]