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Design / Professions, choosing them or not?
« on: June 30, 2014, 08:29:53 AM »
I was injecting yesterday a fine chunk of professions into the game's editor when I pondered if the player should in fact be forced choosing a profession during his character's creation phase. The real reason behind it is giving the player total freedom during his training process because choosing a profession means raising a certain group of skills where some of these skills could not be part of the player's interest in developing as priority or at all.
So what options I thought of? I thought of having the player choosing his character's age, if the character is too young he will not be able to choose a profession during the character's creation phase and the player itself would be the one to manually train his desirable set of skills in-game. (Please understand, training a skill in my game means spending weeks, months or even years of his life-spawn to effectively increase them, depending on the skill level and how much he wishes to advance.) If the player decides to start with an older character he can choose one or more professions right from the start, depending of how old the character is set to be.
So what do you think of this? Should this be an interesting starting decision or should the player simply choose what skills to start with right from the beginning, maybe discarding the professions option as a whole?
So what options I thought of? I thought of having the player choosing his character's age, if the character is too young he will not be able to choose a profession during the character's creation phase and the player itself would be the one to manually train his desirable set of skills in-game. (Please understand, training a skill in my game means spending weeks, months or even years of his life-spawn to effectively increase them, depending on the skill level and how much he wishes to advance.) If the player decides to start with an older character he can choose one or more professions right from the start, depending of how old the character is set to be.
So what do you think of this? Should this be an interesting starting decision or should the player simply choose what skills to start with right from the beginning, maybe discarding the professions option as a whole?