1
Traditional Roguelikes (Turn Based) / [Update] Mines of Elderlore 1.0 *beta 4* with graphics
« on: March 09, 2008, 10:31:40 PM »
Here is the new release of MoE:
http://downloads.sourceforge.net/elderlore/moe10b3.source.zip
(watch out, the size of the file is about 34 Mb, sorry for short bandwidth, I'll publish a reduced release later with no music !)
Here is the changelog:
- new pygame release with graphics and music, sounds, and ambiance sounds
- if a mushroom is dropped on the player, he will grab it automatically
- weapons flavor bug corrected (first weapons found will be training ones
instead of iron ones)
- fuzzy state of axes and warhammers only hinders damage (instead of prevents
player from hitting monsters)
- monsters cannot move on player position anymore
Here are some screenshots of the graphics.
http://downloads.sourceforge.net/elderlore/moe10b3.source.zip
(watch out, the size of the file is about 34 Mb, sorry for short bandwidth, I'll publish a reduced release later with no music !)
Here is the changelog:
- new pygame release with graphics and music, sounds, and ambiance sounds
- if a mushroom is dropped on the player, he will grab it automatically
- weapons flavor bug corrected (first weapons found will be training ones
instead of iron ones)
- fuzzy state of axes and warhammers only hinders damage (instead of prevents
player from hitting monsters)
- monsters cannot move on player position anymore
Here are some screenshots of the graphics.