Enter the Roguelike Dimension (EtRD)EtRD is a fully 3D roguelike with it's graphics based on its ascii ancestors. Rather than focusing on creating expensive and complex graphics it will instead focus on a stylised graphics style and compelling gameplay.
SiteCheck
http://lyeeedar.blogspot.co.uk/ for the latest updates and releases!
GameplayThe game runs in real time (not turn-based) and is completely in first person. The levels and enemies will be procedurally generated and therefore the game will contain permadeath.
A unique feature of the game is an extensive crafting system. All enemies will drop components (rather than equipment) when they are killed which can be used to craft items. You will obtain recipes throughout the game that describe the shape of an item, made up of a series of slots. In these slots any component can be placed. For example, a sword is made from a hilt, a blade core and a blade edge. In each of these 3 slots you can place any component (for example, stone as the hilt or fur as the blade edge) and the resulting item's stats will be based on the properties of the components used. This should hopefully make the crafting system much more interesting.
Eventual Game Features:Procedurally Generated Levels
Unique Static levels (Bonus levels, story levels etc)
Procedurally Generated Enemies
Unique Boss Monsters
Extensive Crafting System (Used to make all your equipment)
Extensive Spell crafting system
Dynamic Story
Implemented Features:Procedurally Generated Levels
Procedurally Generated Enemies
Extensive Crafting System
Combat System
Basic Enemy AI
Spell System
Videos:
http://youtu.be/a6gh5quxve8http://youtu.be/oeIkCik5OkwNow some screenshots:
